CAVING is an independent roguelike game developed by FunB4nan and divinesun, released for HTML5 and Windows platforms. The game was originally created for the Brackeys Game Jam 2026 competition, where the developers had only a short time to build a complete gameplay experience.
The core mechanism of CAVING revolves around a machine system. Each turn, you need to spin the reels to generate five items. These items represent tools, attacks, or effects that can influence the battlefield.
You then have to carefully arrange these items before activating them, making each turn a combination of luck and strategy.
The battlefield uses a 5x5 grid where items are dropped from top to bottom. When activated, they can:
Correct positioning becomes crucial, as the order in which items drop will determine their effectiveness in the turn.
After your turn ends, any surviving enemies will counterattack. These creatures may use special actions or abilities, forcing you to quickly adjust your strategy.
CAVING is ideal for players who enjoy roguelike strategy games with experimental mechanics. The unique combination of slot machine gameplay, tactical grid combat, and dark cave exploration creates an unforgettable experience.